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Sparkle and I have decided to give everyone in the Kush Water Works Project all of the tiles for their tower... EVERYONE will get 200 Black, 100 White, 50 Yellowish, 50 Reddish, 50 Greenish, 50 Bluish Raeli Tiles. These tiles will just be added to your chest as soon as all of your other materials have been dropped off.
Hello My Fellow Egyptians :)
The formula for Moon Metal has been discovered...
The Test of Life is opened...
Our pump is up and running, BUT...
...we need more tower builders. Please recruit more members.
The pump is now up and running. Towers being added ...
We as a region should build a strong, useful and pass worthy water work system.
We have set up a Guild Hall at 825, -3670, right next to the Kush Public Works.
Please give this page a look and consider joining this huge project.
Temp
Kush Water Works - Kush Waterworks
***** Visit the News Flash for a Time line of News ***** Status Page for Pump info *****
Please read this page and the Contribution Levels Page and sign up if you are interested. Please indicate your planned level of participation.
Some thoughts on the Kush Water Works Project
The Test of Life and a good Aqueduct System is a very expensive venture, but if done properly, we can pass many people and provide a very useful resource to the region.
Aqueduct System Benefits
In addition to being a test pass, there were Five major benefits to having an Aqueduct System in T2.
- The Vegetable Bonus - Near various towers there are triple yield vegetable harvests bonus area. Vegetables are grown here just like any other place, you just get 3 times as many vegetables when you harvest them.
- Growing Herbs - Herb seeds can only be planted near some aqueduct towers.
- The Attribute Bonus - You can drink from a tower and will get a 24 teppyhour (~27 RL hrs) +1 boost to a single attribute. The attribute boosted is in addition to permanent stats and in addition to food. This is especially useful when your Strength and Dexterity are not the same and you can drink to boost the lower stat to have 500 more carry.
- Moss Growth - A different varieties of moss grow at each tower. Moss is used for other tests and for monuments and for some research.
- Convenient Water - No need to run to the river or a lake or pond if there is a tower nearby.
And.... In T3 there are the Principles and a Level :)
UPGRADE DONE * PUMP AT 501 * There may be no need to go to 601 * Gearboxes Needed to Raise Pump to 501
BOLDED GEARS Overlap for both halves of the Gearbox. Please Double check the ratios listed below and boxes before building any gearboxes, was half asleep while setting up the gears. -Balthazarr
| Gearbox | Values | Values | Status | A, B or C Ratio Gears | F, G or H Ratio Gears |
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The Concept
I think that if we have one unified Aqueduct Project in Kush we can serve the region better and have a highly pass worthy system. By pass worthy, I mean a linear aqueduct system, with NO branches. A nice example of this was the RSO WaterWorks in T2. The RSO had one Aqueduct System that was built in an orderly manner with out any fights or conflicts.
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Please list the Coordinates of actual high yield veggie locations we want to hit
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| Location | Veggie / Item | Yield / Notes | Veggie Spotter |
| A whole bunch south of deeva | Cabbage | 30 Cabbage | Balthazarr |
| 1632, -4660 | Cabbage | 34 Cabbage | Sissue |
| 1720, -4670 | Leeks | 34 Leeks | Sissue |
| 1720, -4670 | Garlic | 14 Garlic | Sissue |
| 804, -4382 | Eggplant | 18 Eggplant | singh |
| 811, -4106 | Eggplant | 19 Eggplant | singh |
| 0000, -0000 | | | |
| 0000, -0000 | | | |
| 0000, -0000 | | | |
| 0000, -0000 | | | |
| 0000, -0000 | | | |
Information that has been provided AFTER the pump was build is unfortunatly difficult to consider, as we see in the example of the cabbage(34) Leek(34). There is no way we can build our Line into that area | | | |
Build Order
We are using a
Lottery System, where contributers are bracketed into various contribution levels. With in each level the build order will be selected by lottery. These brackets are... High Contributers, Medium Contributers, Low Contributers, Minimum Contributers and Mules (were Mules are Minimum Contributers, that are at the end of the line to pass principles).
This layout below is tentative and will evolve as we pinpoint existing high yield vegetable areas, adjustments will be needed